Bobs cannot be killed - even falling over the edge of the world returns them to the starting position (or a checkpoint) on the level. There is also no depiction of any weapons (with note-worthy exception of catapults) in Human: Fall Flat.Įach level of the game follows the same pattern - with Bob spawning at the starting location and given various more or less useful tools needed to progress through obstacles. Game doesn't feature any enemies that must be killed or defeated - remaining purely an exercise in having an idea how to beat a puzzle and then correctly executing said idea to it's completion (which is where the frustration creeps in!). Human: Fall Flat shows the most casual and unrealistic cartoon violence, without any blood or sound of breaking bones when a Bob (generic name for the characters in the game) falls, is hit or splats against the wall. Game remains in Early Access - which means more features and content will be added down the road. Review written on: 13th of December 2017.
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